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Three True Outcomes


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#1 yogib8

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Posted 22 January 2018 - 05:46 PM

The causes for the trending upward length of game is multifaceted, ranging from the documented time per average pitch to the hitters wandering out of the box playing head games with the pitcher and the catcher, 1B, 2B, 3B moseying to the mound to settle down the hesitant pitcher. 

 

Going back to the height of the PEDs era in 2000, the time of game has climbed from 2:58 to 3:05, but not without declining from 2000 -2004 to 2:46 and climbing since then a total of 19 minutes per game except for 2015 when the umpires adhered to the rule of keeping hitters in the box. 

 

The rule not enforced returned time of game to 3:01 in 2016 and 3:05 last season. 

 

The future fans of baseball we are told don't have the patience to watch a game that is slow.   Writing a letter is long gone and it's successor, the e-mail, has been replaced by the text.   

 

Time of game is an issue, but not the most important to the future fan.  The villain is the three true outcomes. 

 

The three true outcomes impact the pitcher and the hitter, the two targeted prime aspects of the pending implementation of the effort to reduce time of game.   We documented the impact of keeping the hitter in the box in 2015 and the AA-AAA pitch clock implemented in 2015 have reduced game time 9-15 minutes.

 

MLB Team Averages

 

...............HRs..............K.............BB...........Runs...........BA..........ERA

 

2000.......190............1045.........608............832.............277........4.76

2017.......204............1337.........528............753.............255........4.35

 

Today's game has added 1 HR every 11.6 games in exchange for 1/2 BB, Run Scored and 1.8 more strikeouts per game.   The HR mentality is the aspect that is deterring future fans and choking the life out of the game.  

 

The HR's have replaced the base runners which provide on the field action of taking the XB, stealing a bag, getting picked off or CS, the additional pitches needed to add 290 strikeouts have contributed  to the dropped CG's from an avg. of 8 to 2 per team as well as increasing  the boring pitcher-catcher sleep inducing activity of staring-wagging fingers and shaking off.  Everything  that can be done to shorting the game and increasing the interest needs to be done.   



#2 Drucifer

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Posted 22 January 2018 - 07:26 PM

Got a Q. What were those numbers before and after they lower the mound during the Gibson era? 



#3 yogib8

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Posted 22 January 2018 - 11:30 PM

Got a Q. What were those numbers before and after they lower the mound during the Gibson era? 

 

 

1960 the time of game was 2:33, K's were 5.2 and HRs were .9

 

!985  2:39, 5.4 and .9

 

Specific to the lowering of the mound in 1973 (?)  Strike outs went down by .3 and HRs increased by .1



#4 METS FANG

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Posted 23 January 2018 - 12:36 PM

how much of this has to do with extended commercial breaks between innings?



#5 yogib8

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Posted 23 January 2018 - 02:18 PM

 New MLB Countdown Timers

Timers will be used to govern the length of breaks between each half-inning, counting down from 2:45 for nationally televised games and 2:25 for local broadcasts. A system of warnings and fines will be used to enforce these pace-of-play rules.

 

Time left Activity 40 secs. Walk-up music begins.  30 secs. Warm-up pitches end.  25 secs. Walk-up music ends.  20-5 secs. Batter enters batter's box.  20-0 secs.  Motion to deliver pitch

 

 

FANG, these were implemented in 2015 along with the effort to keep hitters in the box.  These contributed to the decline in ToG by 6 minutes. 

 

As far as reducing the length of commercial, Manfred went on record that he would support a reduction in commercial time, but that is unlikely to ever happen.   A cut of a 20 second spot would total 5:40 for the game, that is serious money that the owners would be forgoing and players would link 'not as wealthy owners' to smaller contracts.  I consider the prospects of reducing commercial time as DOA.  

 

I don't know how much time in 1962 was dedicated by Ch 9 to sell Reingold, Luckies and Fords, but it wasn't felt at a time that had games length in 2:30 region and it really is about pace of play which without the three true outcomes domination of today wasn't a factor.

 

Obviously there is a need for down time as players leave the field and the other team takes it's position, players answer nature's call, catchers take off gear if they are due to hit.  How long does it take for the CF to trot in from 400 ft. away and get his bat from the rack in order to lead off?   

 

Besides you need those commercial breaks to get a cold beverage and make a bologna sandwich at the end of the 6th.  Me, I eat earlier than you so I want my beer and sandwich in the 3rd inning.






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